arkitect: (Default)
2030-09-07 12:16 pm
Entry tags:

(noct) permissions


〖PERMISSIONS〗
« CHARACTER INFO »

Name: Emet-Selch
Canon: Final Fantasy XIV
Canon Point: End of Shadowbringers 5.0, immediately after his death

Info: LINK
Gembond: Emerald
Gem Location: On his forehead, replacing the third eye.

Age: Old as balls (unknown)
Pronouns: He/him

Species: Ancient
Appearance: LINK
Voice: LINK- an intro cutscene for minimal spoilers

Height: 6'4"
Build: Hard to tell with the usual robes and terrible posture. Not especially built, but not too far on the lean side.
Hair: Brown, with a streak of white.
Eyes: Yellow
Features: Slouchy posture, perpetual resting bitch face. His gem has replaced the third eye in his icons.

« PLAYER INFO »

Player: Teej
Timezone: PST
Pronouns: They/he
Contact: notaburrito#3150, [plurk.com profile] probabiliteej; you can PM if you want.

« IC PREFERENCES »

Hugging: No/Ask
Kissing: No/Ask
Flirting: Heavily depends but generally no.
Romance: Highly unlikely except for specific folks.
Sex: Also depends on cr.
Fighting: Ask- I know he's an antagonist and people might want to do this, I just want to have some OOC communication about it!
Injury: See above, we'll work it out.
Death: No
Mind-reading: Ask me, we'll work things out and I can maybe give you some info.
Manipulation: Same as above, I generally prefer discussion.

Misc: INFO

« OOC PREFERENCES »

Backtagging: Yes to some extent. I won't usually backtag the same thread forever, if it's been a while I'll likely ask to handwave and start something new.
Threadjacking: Always fine on the network, ask otherwise.
Fourth-walling: No

Format: I'll usually match you.

Shipping Preferences: Will be limited for actual shipping! Close canon CR is more likely, for full transparency, especially with Hythlodaeus here. Non-romantic encounters are fine given the nature of the game, it just is less likely to lead to romantic ships with him. It won't be an automatic yes for WoLs.

For smut preferences: I'm happy to handwave the rest of a thread or work up to a fade-to-black point, but I don't play out smut with female characters for personal comfort. Perfectly fine with it happening ic! I just prefer not to write it.
Off-Limits: Absolutely no eye squick, body horror in transformations/etc is fine but please no insides becoming outsides, that super grosses me out.

Misc: INFO

Opt Out: I know he's not everyone's type of character, so just let me know if you'd prefer not to tag! Comment screening is on for this post.

arkitect: (Default)
2022-09-07 12:13 pm
Entry tags:

(noct) ic inbox

« thirdseat » TEXTAUDIOVIDEOACTION
Emet-Selch ✦ FFXIV
RESIDENCE ✦ tbd
GEMBOND ✦ Emerald


(placeholder text while I set things up ooc)
INFOPERMISSIONSKINKLIST
arkitect: (Default)
2022-01-13 09:43 pm

[incensed] inbox

[inbox placeholder, i will put an image here later]

[just note which way you're messaging him!]
arkitect: (Default)
2022-01-10 11:45 pm

(incensed app - wip)

OOC
Player/Contact: Teej; probabiliteej @ plurk
Other Characters: N/A

IC
Name: Emet-Selch
Canon: Final Fantasy XIV
Canon Point: The end of Shadowbringers main story quests (5.0), immediately following his death.
Age: At least 13,000? We pretty much only have a minimum on age here. Physically, his body's roughly in its 40s.

History/Personality:
wiki link!

On a personality note, the wiki description sort of implies Emet-Selch being the same after his death as he was before the Final Days happened; this leaves some things out, considering all the millenia he spent both working on the Rejoining and living various mortal lives. I generally go more with the interpretation that he's able to be more like his old self, but you don't really just throw thousands of years of experience with destroying worlds/being tempered and living various mortal lives out the window, and everything he was in Shadowbringers wouldn't just disappear. He's had practice in adapting himself to other personas and situations as needed, putting on different fronts (no wonder he developed a taste for the performing arts). Also, you know, there's the millenia of melancholy mixed in there that he's had to live with before eventually accepting his death. This is all more likely to be relevant in a game situation like this, as opposed to in canon where he primarily comes in contact with his old friends following his death and is only very briefly seen speaking to anyone else.

As a history note: I play him as knowing the default Warrior of Light rather than a specific player character.

Would you consider your character to be heroic? Why or why not?: In a sense, yes. He's presented as a tragic hero figure (the hard version of his boss battle is directly described as "a requiem for a hero fallen") and a contrast to the player character: from his perspective, his efforts in destroying other worlds were in service to his people and home, something necessary in order to save them and restore the world to the way it once was. Emet-Selch does what he feels is necessary, and he seems to have even arranged his own death in the end, knowing he would never be able to stop unless he were killed: later in canon, when his original self learns how his Ascian self dies, he outright says that he invited his own downfall. Either he'd succeed in killing the player character and no one would be left who could stop him-- or they would put an end to it all. The fact that he prepared for Elidibus' death to follow his own also speaks to him managing to lay the groundwork to help end the work of the Unsundered, in the event that he was successfully killed.

He would almost definitely do everything over again if he had to. Given the ability to go back, there's no other choices he could really make to try to save the world-- he is someone who'll take on whatever burdens he needs to, to fulfill what he considers to be his duty. The whole 'destroying worlds and killing millions of people on them' thing is likely farther than he'd have gone were he not tempered, and the tempering served to make it easier to see those people as not being alive, but ultimately the terrible things he did still came from a desire to right what he saw as a wrong.

Very much a case of "cool motive, still murder" though.

Powers/Abilities: the wiki has failed me so here we go.

Soul Sight- Emet-Selch has the capability to see souls, as well as magic (including the flow of magic in his world); each soul is distinct, and their color can be used to identify a person. This power is tied in with a link to the Underworld in canon, where he has the ability to pull souls from it. In practice, this will come with a permissions post & won't be used on characters whose players would prefer not to have their soul identified, and the rest I figure might not be relevant due to how deaths work here. It's here for the sake of inclusion.

Sorcery- He's an experienced mage with both offensive and defensive magic, just as capable of fighting with a large sword and backing that up with spells as he is when wielding a staff and purely using magic. Examples include illusions, magical projectiles, barriers, levitation, and teleportation (the last of which will not be functional per the nerfing rules.)

Creation- As an Ancient, he has their inherent talent for creation magic, the ability to make creatures and objects out of magic. It cannot be used to make something with a soul on purpose, and requires concentration and focus; if interrupted, it's easy to get distracted and make something unintended (i.e. accidentally making something child-sized if distracted by a kid.)

HOWEVER this is still potentially game breaking in the sense that it could trivialize things pretty easily if someone can just go around making whatever, so I'm fine with reducing the capability or removing it if you feel like that's necessary!
-I'd specifically like to keep the capability to create a mount (listed below) and just count it under the 'one summonable creature' rule so he can't make other creatures, and to keep something of the ability in general since I think it'd be fun to play with this power going wrong around the ruins & incense. Try to make something helpful and oops, it's dangerous or a monster.
-Keeping the ability to create a weapon would be good, and could probably be restricted to only having 1 at a time for his own use.
-In general I'm open to any limits you feel would need to be placed on this-- not creating things that don't work within the setting, maybe (so no making guns or bullets or tech components,) or size limits on what can be made, etc etc.

Transformation: He has the ability to take on a second form, which essentially amplifies his powers. It's large, and it's considered taboo in his society to transform around others... so there's unlikely to be a reason to actually try to use this except around the ruins & incense, where it won't work properly. It's primarily here because I'm interested in pulling traits from it for incense effects-- I'm planning to just consider it nerfed otherwise because he already has plenty of powers. Also when I say big I mean he's Big so we are really best off without this one.

Inventory: A red and white mask. If he's able to keep the capability, a summonable creature in the form of this flying mount which he's created previously in canon.

Coterie: Salamanders.

Samples: other game threads:
thread 1
thread 2
arkitect: (Default)
2021-06-02 11:10 pm

hmd.

y'all know what this is! comments are screened, leave any notes you have for me here.
arkitect: (16)
2020-12-08 01:18 am

[fr] INBOX


(for all your grandpa-bothering needs.)
arkitect: (Default)
2020-12-08 12:26 am

(upcycle) PERMISSIONS/OPT-IN

Hello! Here's a brief run-down of powers for information purposes, plus a general opt-in and permissions post for him!

cut to save my journal front page )
arkitect: (Default)
2015-01-11 01:04 am

[fr] INFO.


Basics




NAME: Emet-Selch
AGE: Minimum 13,000, probably over 14,000.
NATIONALITY: Garlean (physical body), none (originally)
RACE: Currently human due to nerfing, originally Ancient
OCCUPATION: Formerly a member of the Convocation of Fourteen. Currently undecided.
TITLE/RANK: The Architect (former)
HEIGHT: 6'5"ish
BUILD: Edging toward lean; not entirely without musculature, but not one that relies on it.
HAIR: Dark brown, with a wide white streak in the right side of his bangs.
EYES: Yellowish (closest to just a weird shade of brown)
BEARING:Tends to have terrible posture, slouched somewhat to make him a little shorter than his full height.
DISTINGUISHING FEATURES: currently the only major difference from icons is that he does not have the forehead 'decoration' visible in them!
Status

DIVISION: none yet
PROJECTS: also none yet


Reputation

If you've encountered him early on, you might recognize him as the guy who got very into explanations of both world history and magic. You might also know him as the guy who just keeps sounding bored, condescending, or both unless something catches his interest.

Hooks

-will be studying Thedosian magic, specifically Creation magic!
-also into learning about this world in general, though magic and history are his primary interests; if you know anything about the astronomy of the world, he's here for it.
-would definitely love to introduce him to anyone else Old!
-if you know where to catch a decent performance or two, he is down.