arkitect: (Default)
emet-selch ([personal profile] arkitect) wrote2020-11-29 11:41 pm

upcycle app

Name: Teej
Age: 30
Contact info: [plurk.com profile] probabiliteej or notaburrito#3150 on discord

Character: Emet-Selch (also uses his alias as Emperor Solus zos Galvus)
Canon: Final Fantasy XIV
Canon Point: Just prior to his final confrontation with the Warrior of Light.
Character age: No exact age is given, but the wiki lists some events in his history as happening 13,000 years ago, so he's somewhere past 13k. No idea how far past it, though.

Canon Abilities/Powers: let me apologize in advance.

-For starters, he's what's known as an unsundered Ascian-- he's a servant of what's basically the god of darkness, and one of the most powerful, as he's remained intact despite the shattering of the world and most others' souls. Ascian souls don't pass into the Underworld/Lifestream on death, so you really have to work to destroy one or they'll just go possess themselves a new body. Also, he's currently inhabiting a possessed body. He has the capability to shape any vessel he takes into whatever image he wants. Due to the death mechanics here, I'm not sure how much this will even factor in, so let me know if you want to just have him die normally! Possessing others also weakens them if they do it too much, so he is unlikely to actually try to do so if he retains the ability at all-- he seems to much prefer his current image.
-He has a keen sense of what is effectively magic/soul sight-- souls in his world are composed of what makes up magic as well, so he sees both! He also perceives the flow of magic and souls throughout the world, and can identify individual souls by their color. There's other stuff that goes with this but it's very tied into how his own world works and probably does not apply here (he's shown to be able to pull an individual soul back out of death if they haven't dissipated.) I personally would like to keep the soul sight in some form just because it's neat (on an opt-in basis for other players), but not being able to see magic can 100% be removed as needed!
-Here's where we get further into 'this is a lot' territory: Emet-Selch's people have the innate talent for creation magic. Rather than summoning things from elsewhere, they form what they wish to create out of magic, by focusing on the concept of the object. They cannot create anything sentient or anything with a soul, and this can be disrupted (example: one of them trying to create clothes for themselves mentions they got distracted by children playing nearby, and accidentally made child-sized clothing instead.) Emet-Selch is on a level where he recreated an entire city completely out of magic SO this is one I definitely want to nerf because that's a lot! If this can be disrupted similar to things possibly going wrong with summoning, I am totally fine with either: removing this ability completely, or having a chance of things going wrong if he wants to create anything actually useful (with a cap on what he can do as well.)
-Shadow sorcery: Emet-Selch's magic is largely aspected toward darkness, and he's a strong magic-user. Capabilities include forming barriers, forming projectiles, forming illusions (such as a projection of himself), shadow teleportation of himself and other people or objects (obviously nerfed to be unable to travel to the rift and nope out of here), and he has a very high natural reserve of magic. The easiest option here is probably to just reduce his natural magic reserves so he's not capable of putting as much power behind it and is on a more even footing with other magic-users (which would easily tie into nerfing his capacity to create anything as well, if he just doesn't have the resources for it).
-He has a boss form because he is a Final Fantasy endboss and of course he does. It looks like this, and here is how large it is. I'm just putting this here for completion's sake because I am totally chill with not keeping Giant Monster Transformation, it's a lot on top of everything else.

-As far as nonmagical skills go, it's probably worth noting he's spent a lot of his long life creating empires and manipulating situations to orchestrate the ends of worlds. He's got a long resume.

What is their greatest negative emotion towards an object, situation, or person in their past?:
His greatest negative emotions all tie back into the sundering of his world, millenia ago; Emet-Selch is one of three people who survived the world being split into thirteen reflections of itself with their souls intact. Ever since the events of that time, he's carried both the grief of losing everything and nearly everyone he knew and the desire to strike down the god who shattered reality, so that the world may be made whole again. His views of the worlds around him have changed in their entirety-- where he once took pride in overseeing the world, he finds no appreciation now in what he sees as shattered remnants of the real world, nor in the people who inhabit it, who he does not view as being truly alive. Their souls were split along with the world, and none of them remember being whole, before. In effect, he's surrounded by the remnants of the people he's mourned for thousands of years, none of whom would know him now, constantly faced with what's become of them; he comments multiple times on how depressing their very existence is, calling them reduced in all aspects.

He is forever comparing the worlds as they are to how the world once was, with open derision around those who know who he is. The current inhabitants of the world cannot live up to his high expectations-- after all, his own people sacrificed half their population to summon a god meant to save their world from the apocalypse, and he is certain that these mortals would never do the same. All they do is cause suffering through war and the catastrophes they create.

How aware are they of this negative emotion, and how do they act on it in canon?:
He's very aware of it! He is equally aware that the god they summoned, Zodiark, acts on these emotions in a way-- these types of gods 'temper' their followers, essentially making them fully devoted to that god's will by infusing their souls with their elemental aether (shadow/darkness, in his case.) Zodiark's will just so happens to align with Emet-Selch's own desires brought on by his negative emotions: their goals are to destroy the thirteen reflections of the world, absorbing them back into the whole one by one until the world is complete once more. In doing so, Zodiark himself will be empowered and made whole, as he was shattered along with the world. His god's influence over him means that it's not as easy as just deciding to stop if he should ever want to... but he's continued willingly on his chosen course, and his grief still fuels his desire to see his peoples' souls and lives restored. He has not been forced or manipulated into ending worlds and killing millions of people; he's done it all of his own volition, but he just doesn't see it as murder because of his outlook.

The desire to strike back at the god who sundered Zodiark factors in here as well-- just as destroying the reflected worlds empowers his own god, it weakens Hydaelyn, whose chosen followers are always tasked with trying to stop Emet-Selch and the other Ascians' machinations. There's no small amount of lingering bitterness towards her or the people who follow her will, as they're the cause of all his loss and the ones trying to stand in the way of getting it all back.

What is their greatest virtue?:
Dedication and duty to his people. In his society as it originally existed, there was a shared sense of responsibility among all its citizens-- it was effectively a utopic society, where no one kept individual possessions, all knowledge was shared, and everyone contributed to the whole. Individuality was not wholly rejected; it was just encouraged to be shown in productive ways, such as making use of one's particular talents or preferred skills. As someone with the ability to see the Underworld and perceive magic and souls with more clarity than most, and with great talent in sorcery, he saw it as his duty to apply those talents where they would be most useful... and sees it as his duty now to bring his people back after all their sacrifice. One of the three Unsundered Ascians is dead, the other has steadily lost his memories, and so Emet-Selch is the only one left carrying the full history of their world; it is not something he takes lightly, seeing himself as the bearer of not only their despair and anguish, but their unrealized hopes and dreams.

How aware are they of their virtue, and how do they act on it in canon?:
It's not something he usually sees as a personal virtue so much as something expected of him-- though he does consider it one in comparison to mortals of the present-day. He became a member of the Convocation of Fourteen, his society's leadership; Emet-Selch is actually his title rather than his real name. It was customary to be addressed by their title as a Convocation member, and as he has not abandoned his position as the Architect, he uses it even now.

His sense of duty also led him and the rest of the Convocation to go to great lengths in order to save the world their people oversaw; faced with the apocalypse, they made the hard choice to ask half of their people to sacrifice their lives to create a god formed of their world's awakened will. After the apocalypse was averted, they again asked half of the survivors for another sacrifice to restore it from the devastation it faced. Their intent was to offer up the new life brought into the world and essentially trade it for the lives of their sacrificed brethren-- but they met with dissent from others who believed the world now belonged to the new life that was created. These dissenters summoned Hydaelyn to counter Zodiark, resulting in the shattering of the world when she defeated him, but as a survivor of that incident... Emet-Selch has not strayed from his original course. He still intends to carry out his duty as it was decided long ago, no matter what he needs to do to accomplish it-- or who stands in his way, even if they were once a close friend.

Items:

-A mask with this design
-A dark purple crystal with little lights in it that form the Gemini constellation.

Samples: TDM link! in which your local Ascian decides to go by his alias to start off with.
Special Notes: just let me know what your preferences are when it comes to his powers & i will happily roll with it! I know he's OP I am so sorry about his everything.